AddModelRenderSetting.Variables type

Signature:

type Variables = {
        modelId: Id;
        name?: Maybe<string>;
        filter?: Maybe<string>;
        enhancedRendering?: Maybe<boolean>;
        acceleratedRendering?: Maybe<boolean>;
        architectEffect?: Maybe<boolean>;
        penDetail?: Maybe<number>;
        inkContrast?: Maybe<number>;
        blackAndWhite?: Maybe<boolean>;
        shadow?: Maybe<boolean>;
        brightness?: Maybe<number>;
        latitude?: Maybe<number>;
        longitude?: Maybe<number>;
        materials?: Maybe<JsonObject>;
        backgroundMode?: Maybe<number>;
        backgroundColor?: Maybe<string>;
        backgroundImage?: Maybe<(Maybe<string>)[]>;
        reflectionImage?: Maybe<(Maybe<string>)[]>;
        shader?: Maybe<ModelShaderSetting>;
    };

References: Id, Maybe, JsonObject, ModelShaderSetting